| <<O>> Difference Topic BeastGuild (r1.6 - 12 Oct 2004 - FantoM) |
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| > > | As a general comment the combat system is poorly equipt to handle non-standard combat and it would show, badly in many of the transform cases -- FantoM What do the appearance things have to do with anything? Surely the whole physical body changes? -- FantoM |
| <<O>> Difference Topic BeastGuild (r1.5 - 05 Oct 2004 - PumaN) |
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| <<O>> Difference Topic BeastGuild (r1.4 - 05 Oct 2004 - FreD) |
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| > > | I need it registered into the daemon ASAP, thank you. |
| <<O>> Difference Topic BeastGuild (r1.3 - 05 Oct 2004 - FreD) |
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| > > | Ok, no comments so I guess its a complete prop, Ill begin shaping the guild, cross coding with my other projects. |
| <<O>> Difference Topic BeastGuild (r1.2 - 02 Oct 2004 - FreD) |
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| <<O>> Difference Topic BeastGuild (r1.1 - 02 Oct 2004 - FreD) |
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%META:TOPICINFO{author="FreD" date="1096700460" format="1.0" version="1.1"}%
%META:TOPICPARENT{name="GuildSystem"}%
Beast Guild prop by FredForewordThis might be a little bit incomplete but i've looked at it a couple of times and I think it's enough.DescriptionBackgroundThe legend says that a small now long forgotten tribe that lived in the land of Twanhi was aware that their body shape was very limited. With small hopes they started to study different kinds of creatures that lived around the small village. And tried to mimic them. After many years of studies the tribe learned how to physically transform into other creatures and mimic thier abilitys. This technique has passed through many generations and small guilds around the worlds now teach the ability to transform.MainThe beast guild is a guild where the player transforms his/her body into a mortal weapon. The downside about the guild is that members cannot use any weapon while transformed. Clothes, armours, shoes and helmets are torn apart and weapons dropped in the very tormenting process.SkillsAll skills in the 'Other' tree. Beacause they fit so well with the guild (study, climb, perception etc). A beast cannot hold or wield anything, just carry. The ability to turn into a monster is learned from the master or a guru in the guild house, then the player has to shape his own creature from that. Check special. When a player is transformed, some words will be translated to something unreadable, like: "gossip hey look i'm a bear!" triggers 1.hey to rhouw 2. look to jouljk 3. bear! to hnnuda!!. result in mud will be: "[GOSSIP]Fred: rhouw jouljk i'm a hnnuda!!". now if this is possible, other beasts can have an anti trigger that turns back the words to normal. which will create a beast language.Guild commandstranform: transform into the beast. adds special description to the player and changes all skills into new ones. check special below. untransform: same as above but will untransform and turn back to normal. [NOTE!] those 2 commands are teached by the master. check other at the end of the prop.SpecialThe Beast guild members has the ability to transform int o a creature for a short period of time whenever they want. BUT! -> The ability to transform into a beast is not tought like a normal skill or gcommand, much like in kung-fu the player chooses an animal and learns from that. This training will be like a normal stat training where the reward is the abilitys from the "teaching" animal. To make it more easy the guild is a whole walley, where many different animals is hiding. Then the player must search the walley to find the animal he/she wants to learn from (done by search command and random placements of the animals). Why should a player want to change? When a player is tranformed, he/she gets different stats, attacks and abilitys. It's simply the purpose of the guild. The ability to learn from a beast consumes sp and time (and a bit of thinking). The ability to transform into the beast the player has learned from consumes hp, gp and time. the more gp the longer can a player stay in beast form. Using skills also takes gp.Shapeshere's a list of "animals" that I have thought of and their special skills. note that a player can only transform into ONE beast. but the choises of animals shapes the monster into hybrids of different... uh... things.
skills -> claw: "wields" claws, which take more damage. cost: 40 gp player changes: longer nose, sharper claws, hairy. Fox: skills -> howl: the gpose command. cost 30 gp changes: orange tail. Lion: skills -> roar [target]: lower the defence of [target]. cost: 20 gp, 10 sp and 1 sec changes: Yellow hair around neck. Hawk: skills -> peek [dir]: looks one room ahead at [dir]. cost: 3 gp changes: Feathers on arms. width of arms are increased. Rat: skills -> none. but by study more creatures gets the transformable beast stronger. changes: Rabbit: skills -> camoflage: turns invisible. Cannot move though. cost: 20 gp changes: Bear: skills -> hug [target]: hugs target. timeconsuming, powerful attack command will hold target for 4 seconds. cost: 10 gp and 3 sec. changes: Larger body. etc etc, continue. Guild valley and maps.placed way out from everything. in a crater. generetic rooms (like styl).note that the whole walley/crater is surrounded by mountains. And there will be rooms in the mountain.
Legend:
0 = plain
% = forest
^ = mountain
. = desert
~ = water
G = guild house
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Guild house
This is how the guild house looks like inside.
D = Door
S = Stair
...............DD...............
: D D :
: :S :4: Rest :
: 2 :......DD.....:.: Room :
: : : S: 1 - Kitchen
:.....D.: :..DD..: 2 - Conference Room
: : : : 3 - Masters Room
: 5 : : 3 : 4 - Toilet With Door
: : : : 5 - Bath Room
':''D:'' Garden ''':D:''
:D..: ...:D:..
: : : S:
: 1 : : :
'': : : :
....D....... ....: :
:S : : :
: : : Living :
: Dinner :...DD...: Room :
: Hall :
: :'''DD''': :
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Floor 2
...............DD...............
..: D D :..
: D :S :1: 2 D :
: : :......DD.....:.: : :
'': : : S:'' 1 - Toilet With Door
:.....D.: :..DD..: 2 - Training Room
: : : : 3 - Info Room. Here the guild board is placed
: : : : among other things.
: : : :
:...D:'' ''':D:''
: : ...:D:..
: : : S:
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....D....... ....: :
:S : : :
: : : Library :
: 3 :...DD...: :
: :
: :'''DD''': :
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OtherLike Pyros idea about having a guild ruler beast guild have a master that works with me. The master has his own room (he literally own the whole guild house) and gets various things to do to improve the guild. He is a master and must take care of all other player beasts. The master is also the one that teaches the transform command (In case of emergency I will help out). I like Pyros idea so much so I take it straight as it is (In fact, I already thought of this before I saw that pyro already had it in his prop). If Pyro dislike this I will change it. Commands in the beast guild are non combat ones.Rank listMaster - There can be only 1 of these. And this player works with me directly to improve the guild.Gurus (Rank 10) - All commands. Works with Master to present new ideas to me. Gardians (Rank 9) - Full acess to commands. Excellent benefits. Supreme Beasts (Rank 8) - Full access to commands. High benefits. High Beasts(Rank 7) - Full access to commands. Good benefits. Beasts (Rank 6) - Full access to commands. Average benefits Apprentices (rank 5) - Full acess to commands. Satasfactionary benefits. Novices (Rank 4) - Medium acess to commands. Below average benefits. Novices (Rank 3) - Medium acess to commands. Low benefits. Beast guild member (Rank 2) - Low acess to commands. Minimum benefits. Beast guild member (Rank 1) - Low acess to commands. No benefits. Command: Initate - Initates a player into guild and teaches the basic transformation command. Then the initiator must (if needed) show the initatee around and teach him/her the ropes. This can only be done by the master. A little ceremony is held in the garden. Only beasts 30+ is allowed to do this. And only when they feel they are ready for it and they have done the right for the guild, and will continue that way. This is also a promotion. Other commands is Gwho, gblock and gtalk Titles0-10 : , learner of animal studies10-2 5 : student of animals 25-50 : student of creatures 50-75 : the avid student of creatures 75-100 : the student of beasts 100-150 : the avid studier of beasts 150-200 : the skilled transformer 200-250 : the great changer 250-300 : the beast 300-350 : the mighty beast 350-400 : the beast warrior 400-500 : the mighty beast warrior 500-600 : the demonic beast warrior 600+ : a master of changes Comments that doesn't fit anywhere elseAnimals will be changed into beast like forms in a bit. Those beast are spread all around TG. |
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Revision r1.1 - 02 Oct 2004 - 07:01 GMT - FreD Revision r1.6 - 12 Oct 2004 - 11:18 GMT - FantoM |
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