So you'l see... Several tall trees dot the edge of the road. The road itself is made of cobblestones and heads north and south.A sign is here. (Hail pours from the sky) exits (north, south) many hailstones are herethen the occasional chat, Hail pours from the sky.. With a system like this we could again add weather specific mobs, only come out in good weather, or during bad weather. Problems, weather over distances. Is the weather in the north the say as it is to the south? No, how do we fix this?
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