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This topic discusses the command Dion.

From the action help:

   Dion is a defensive faith-based ritual.  
   It hardens the target's skin, providing protection against physical damage.                                                                      
   The hardening of the skin can result in a decrease in the flexibility (dexterity) of the target. 

The actual hardening and dex changes are based on the reagent used and whether it is crushed. Values in the following table are (uncrushed/crushed)

Reagent AC Effect Dex Drop Duration
Dead moss 1/1 1/0 3 min
Green moss 3/2 1/0 4 min
Dried fungus 3/4 1/2 6/8 min
Orange fungus 4/4 3/2 5/7 min
Red fungus 6/4 4/1 4/6 min
Bloodmoss 8/10 1/2 8/10 min

Duration is an approximation, it will vary based on how well the command is performed

Aspects of the command are

Aspect Name Description
reagent Controls the set of possible reagents that can be used to perform the ritual.
implement Controls the need for tools and time in performing the ritual.
hardness Controls how effective the command is, more effective producing a greater hardening.
pliability Controls how pliable the resulting skin is, thus decreasing the dex decrease.
cost Controls the gp requirements

Ranks for each aspect are:

Reagent

Rank Description
1 Can use dead moss
2 Can use crushed dead moss or green moss
3 Can use crushed green moss or any fungus
4 Can use any crushed fungus
5 Can use bloodmoss
6 Can use crushed bloodmoss

Implement

Rank Description
1 Requires a staff
2 Can perform without a staff, for 15 more gp
3 Can perform as though the reagent were crushed, for 10 more gp if it is not
4 Can perform without a staff, for 5 more gp
5 Can perform as though the reagent were crushed, for no more gp if it is not
6 Increases duration by 50%

Hardness

Rank Description
1 Effectiveness of the herb ac effect
2 25% chance of herb ac effect + 1
3 50% chance of herb ac effect + 1
4 75% chance of herb ac effect + 1
5 herb ac effect + 1, 25% chance of herb ac effect + 2
6 herb ac effect + 1, 50% chance of herb ac effect + 2

Pliability

Rank Description
1 herb dex drop
2 50% chance of herb dex -1
3 75% chance of herb dex -1, 25% chance of -2
4 herb dex drop -1, 50% chance of -2
5 herb dex drop -1, 75% chance of -2
6 herb dex drop -2

Cost

Rank Description
1 50 gp
2 45 gp
3 40 gp
4 35 gp
5 30 gp
6 25 gp

Topic LearntCommandsDion . { Edit | Attach | Ref-By | Printable | Diffs | r1.5 | > | r1.4 | > | r1.3 | More }
Revision r1.5 - 22 Apr 2007 - 05:57 GMT - FantoM
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Design.LearntCommandsDion moved from Design.LearnCommandsDion on 04 Apr 2007 - 13:22 by FantoM - put it back