Configure the blob using 'blob setup armours'
An armour is something that a player or NPC can wear. It has a value, weight and an 'armour class', which defines how well the armour protects the player. An armour has a type which determines where it is worn the body, see the 'type' attribute for valid values. In general a player can only wear one piece of armour of each type.
[ac] [adjectives] [alias] [light] [long] [name] [short] [type] [unique] [value] [weight]
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