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The General Player Board
Fantom, Thu May 28 AAs during normal combat
What is the general feeling towards receiving AAs during normal combat.

Every time you swing there is a chance that you improve the skill in the weapon type you are using.

Every time you are swung at there is a chance that you improve your dodge or block.

We'd have to spend a bunch of time making sure it wasn't possible to get shitloads of AAs out of this.

Open to suggestions....

Ideas:
- limit AAs you can receice per day/period
- limit AAs if there is too big a discrepancy between player and mob levels.
- chance of AA based on how likely you are to hit, with best chance of AA being when you only have a 50% chance of hit.

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